"WorldVertexTransition"
{
	"$basetexture" "nature/wi_mountainslab_01"
	"$bumpmap" "nature/wi_mountainslab_01_nrm"
	"$basetexture2" "nature/wi_snow1"
	"$bumpmap2" "nature/snow1_nrm"
	"$blendmodulatetexture" "nature/wi_mountainslab_01_mod"
	"$surfaceprop" "rock"
	"$surfaceprop2" "snow"
}
