"VertexLitGeneric"
{
	"$baseTexture" 	"Models/weapons/w_rocket_launcher/w_rpg_sheet"
	"$envmap" "env_cubemap"	
	"$envmapmask" "Models/weapons/w_rocket_launcher/w_rpg_mask"
	"$selfillum" 1
	"$model" 1
}



